The Final Video
Here is the final outcome of the game I designed
Prototyping Phase
3) Soldering the Accelerometer
Soldering the accelerometer will improve the stability of the accelerometer readings.
Prototyping Phase
1) Accelerometer Testing and Use
After reading through the hookup guide, I came across the circuit diagram and code to execute the Arduino code.
Prototype Phase 1
1) Spark Fun Triple Axis Accelerometer
The triple axis accelerometer has finally arrived at my doorstep. I opened up my soldering kit and I started to solder 6 small strips of red wire to the pins on the accelerometer.
Ideation Phase 2
The idea for installation would be a penalty shootout game with a physical motion detector that would decide the movement of the ball virtually. The idea behind the game is to kick the motion detector and it would simulate the movement of the ball. The user would also be wearing a sole like apparatus with 4 vibration motors connected to it.
Proposed Simulation of the Game
This would vibrate in response to how the user would shoot the ball. If the user kicks with harder intensity, the motors would vibrate intensely reminding the user to control the intensity of the kick. It would also vibrate the motors responsible to denote the trajectory of the ball, since the motors would be connected in 4 different places to denote direction of the moving ball.
This test involves the link of Arduino IDE with the Arduino mega. The other component used is an FSR (Force Sensitive Resistor). The above test shows the direct relation of pressure applied to the intensity of the LED. As we apply more pressure on the FSR, the intensity of the LED increases.
This test was a success and the FSR can be used in the footwear to detect pressure applied. Addition of an FSR could give the feature of applying pressure to move objects in a simulation. Although the mechanics of the game is not decided yet, I still think this is a successful test. Still waiting on the other parts to arrive.
Since the order has been delayed due to covid restrictions, I was unsure of when the parts would arrive from New South Wales. I decided to work on the theory side of the project. I have been playing with my research question which is " HOW MIGHT WE DESIGN AND INTEGRATE HAPTIC TECHNOLOGY IN TRADITIONAL SHOES FOR ACTIVITY TRACKING AND TRAINING? " but something about the research question doesn't feel right. The classes have begun as well and I am looking forward to attending the classes in person as well. Not much activity this week for now besides pondering on what the research question should be.
Since the project would be a physical installation, I decided to order in Bulk. The order consisted of all the items listed below
| Vibrating Mini Motor Disc | ADA1201 | 4 | $14.80 |
| Arduino Mega 2560 R3 | A000067 | 1 | $64.50 |
| Panel Mount 10K potentiometer (Breadboard Friendly) - 10K Linear | ADA562 | 4 | $9.00 |
| Premium Female/Female Jumper Wires - 20 x 6 (150mm) | ADA1950 | 1 | $4.35 |
| Jumper Wires - Connected 6" (M/F, 20 pack) | PRT-12794 | 1 | $2.55 |
| Jumper Wires - Connected 6" (M/M, 20 pack) | PRT-12795 | 1 | $2.55 |
| Uno R3 | CE05629 | 1 | $18.70 |
| MPU-6050 Module 3 Axis Gyroscope + Accelerometer | 018-MPU-6050 | 1 | $12.05 |
| Solderless Breadboard - 830 Tie Point (ZY-102) | CE00304 | 2 | $13.16 |
| 9V battery holder with switch & 5.5mm/2.1mm plug | ADA67 | 1 | $8.80 |
| Resistor Kit - 1/4W (500 total) | COM-10969 | 1 | $14.95 |
| Hakko RED Soldering Iron 60W | CE04585 | 1 | $25.50 |
| Helping Third Hand Magnifier W/Magnifying Glass Tool - MZ101 | ADA291 | 1 | $20.55 |
| Solder Reel/Iron Holder Stand | AT1306 | 1 | $28.75 |
| Essential Sensor Kit | SEN-12862 | 1 | $67.65 |
| Subtotal | $307.86 | ||
For the Prototyping phase, I have decided to learn 3D printing basics that would help me to 3D print a part I desire. For this I have chosen the education license of Fusion 360 to work on as it more proficient compared to other softwares out there. Also I have decided to make my project more game based and decided to make a foot controller that would emulate the movements of character on the video game with haptic feedback.
Following the presentation, we were tasked to come up with a paper that would explain our ideas more prominently and would also be recorded in text. Also it enabled us more time to research and stabilize our idea more realistically and in practical sense. The paper also explains the possibility of achieving this idea if not completed by me then maybe by future fellow researchers.
The Easter break was wonderful. It gave me a lot of time to relax and think about how I would present my presentation. The presentation went great and I had the opportunity to listen to everybody else's ideas as well. I got a wonderful feedback from Eleni and my batchmates and with that feedback I am also planning to tweak my idea a bit as well.
I am finally excited to attend physical classes this trimester. Due to the pandemic last year, students had to attend classes online and although the classes were interesting, it still lacked the excitement of attending classes in campus. On my first class, I met a bunch of amazing people and everyone seemed really interested in attending the class. We were greeted by Dr. Eleni and our class had started. Our first task given by her was brainstorming and we all had to come up with various ideas on what to work for our project. Many of us came with really interesting ideas but these ideas weren't furnished including mine. Eleni was engaging with every student and she carefully explained the flaws with each idea by questioning as a professional examiner. By the end of the session, I felt elevated with joy and confidence as these classes were more interactive and fun compared to online sessions.
During our previous class we were told to surf the internet and search for images or media that closely resemble our ideas in order to explain it. During the previous weekend I came up with the following images.
The Final Video Here is the final outcome of the game I designed